|Plot Summary of Jerome and the Seraph|
Twilight Times, Jul 2004, 15.50, 171 pp.
Slipping on the icy ground of the cemetery, Brother Jerome smacks his head against the gravestone of Father Aloysius. His peers gave him a nice funeral but ironically buried him at the site in which he died.
When he first died, he briefly meets Aloysius who apologizes to Jerry, but that seem like a lifetime ago as Jerome finds the afterworld is void of anyone even angels except for Leo the friary cat, who is alive and well back in his former residence. Jerome is confused as there are no cherubs or angels with harps. Leo explains to Jerome that his real name is Quantum, but he can call him Quant and that it is easy to cross between the land of the living and the dead, which is why he resides here and at the friary. Simply Jerome must modify his belief system so that he can see and soon other spirits and doors to dimensions will be there. Of course coordinates are critical or else one can become the star of a painting or a branch of a tree.
JEROME AND THE SERAPH is a simple entertaining book that ironically connects complex topics (the afterlife, mythology, and quantum physics) into a fantasy.
This synopsis report prepared by Harriet Klausner
Brother Jerome had no idea that his walk that day would turn out to be fatal. He hits his head on another friar's tombstone and is then buried in the same grave. Little does he know, that being dead is only the start of his adventure.
The afterworld is not entirely as he expected, there are no harps, no angels flying around. At first there is just him and a cat, a cat that seems remarkably like the one that used to frequent the friary when he was alive. In fact it is the same cat, but how could it be there and here at the same time?
As the cat explains, it's all a matter of seeing. It takes a while, but eventually Jerome gets the hang of things, the ability to see the other spirits and to travel between dimensions.
The book is a well written story, with a light hearted look at quantum theory that you don't need a degree in physics to understand. The characters are all well drawn and you feel for poor Jerome on his first attempts at inter-dimensional travel, where he gets stuck inside a pillar, a tree and a painting respectively.
Paintings, classical mythology and architecture all play bit parts, but the cat is the star of the show. Ms. Williams has blended every feature together so effortlessly, you wonder why you never saw the connections between them before.
Well worth a read.
Reviewed by Annette Gisby, author of Silent Screans
This synopsis report prepared by Annette Gisby
|Chapter Analysis of Jerome and the Seraph|
Ratings are on a 1-10 scale (Low to High)
Composition of Book
planning/preparing, gather info, debate puzzles/motives - 50%
Feelings, relationships, character bio/development - 30%
Descript. of society, phenomena (tech), places - 20%
Tone of book
- sensitive (sigh....)
FANTASY or SCIENCE FICTION?
- part earth & part fantasy world
Explore/1st contact/ enviro story
- dimension travel
Is this an adult or child's book?
- Adult or Young Adult Book
- religious figure
If magical mental powers:
- can talk to animals
- 20th century
- during "Tolkien" (fairytime) times
Takes place on Earth?
Accounts of torture and death?
- no torture/death
- generic/vague references to death/punishment
How much dialogue?
- significantly more dialog than descript
- roughly even amounts of descript and dialog
Note: the views expressed here are only those of the reviewer(s).
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